![]() ![]() version of Doom RPG is now fully playable on modern Windows PCs. I unsuccessfully tried to make her look older but I had difficulty making her nose and cheekbones look sharper. Among them, Jen continues to create the lush, imaginative hand-painted artwork that defines the distinctive look of our gameworlds and all their colorful denizens. Influenced by Sekiro and Hades, the battle rhythm of the game combines the quick. I finally progressed to a point where this looked complete Loved Hades and I’ve been wanting to make some fan art for it since last year. As our fearless art director, Jen now operates alongside an S-tier squad of elite artists who together form a sort of Art Voltron. We were instantly impressed with her incredible talent for creating vivid characters and places, and she somehow managed as the only artist on our team throughout development of our first game, Bastion. Like the rest of the team at Supergiant, she's been playing games practically since she can remember, even as she honed her artistic abilities in media ranging from comics to tabletop games to massively multiplayer online games. Jen hails from beautiful, sunny Seattle, which was so sunny, in fact, that she was forced inside from out of the oppressive heat and light and into cooler places such as Dracula's castle and Shadow Moses Island. She has also worked on several Supergiant Games titles in the past such as Bastion, Transistor, and Pyre. Cosplayers around the world are huge lovers of Hades due to it's diverse and colorful characters so Supergiant including an image of the many weapons used throughout the game is a massive bonus. ![]()
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